Hardware checks · in the browser
Check your hardware in the browser.
Check a key that is not registering, listen to your microphone, or preview your camera before a call. The tests run on your device without downloads, uploads or accounts, and each tool explains how it works.
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Input
Keyboard TesterSee which key events reach the browser, check for repeated presses, and measure how many keys register together.
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Call check
Microphone TestWatch the level and waveform, record a sample for local playback, and compare speech with background noise.
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Display
Dead Pixel TestInspect solid colors for dead, stuck, or hot pixels. An optional flashing mode attempts to free stuck pixels; it is not a guaranteed repair.
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Call check
Webcam TestPreview your camera stream with resolution and frame-rate readings. Mirror the image or freeze a frame to inspect it.
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Call check
Video Call TestCheck camera, microphone and playback before a meeting. Measure speaker-to-mic bleed and see whether each result is reported, measured or confirmed by you.
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Input
Gamepad TesterCheck live button, trigger and axis values. Move the sticks, then release them to inspect drift.
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Display
Screen Resolution TestRead the pixel count reported by your browser. Calibrate with a bank card to estimate pixel density in ppi and the display's physical size.
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Input
Click Speed TestCount clicks during a timed run and see your CPS, or clicks per second, both live and at the finish.
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Input
Mouse TestSee which mouse buttons and wheel movements reach the browser, and check for unintended double-clicks.
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Input
Mouse Sensitivity ConverterConvert mouse sensitivity between titles, with eDPI, cm per 360 degrees and the formulas used.
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Input
Reaction Time TestWait for green, then click. Compare five trials and their spread alongside the browser's measured frame interval.
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Input
Spacebar CounterCount spacebar presses, measure your rate, and check for chatter when one press registers more than once.
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Input
Typing TestCompare words per minute based on matching characters with raw speed based on everything typed. Accuracy, consistency and each formula are shown too.
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Audio
Sound TestPlay left, right, both channels or a stereo sweep, then confirm what you hear on each side.
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Audio
Headphone TestSix channel trials use your answers to check for matching channels, swapped sides, a silent side or mono output.
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Audio
Perfect Pitch TestName tones without a reference, or estimate the pitch difference you can distinguish in this session, measured in cents.
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Audio
Water EjectPlay a low sweeping tone intended to move water from a speaker grille. The readout shows a calculated cone-travel ratio, not a measurement of your speaker.
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Audio
Tone GeneratorGenerate a test tone from 20 Hz to 20 kHz, choose from four waveforms, and adjust the frequency while it plays.
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Audio
Pitch DetectorEstimate a note's name, frequency in Hz and offset in cents against A4 = 440. The microphone readout includes signal clarity and messages when no result is available.
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Audio
Vocal Range TestSing down, then up within a comfortable range. See the lowest and highest notes accepted during this run, their supporting readings, and the span in semitones and octaves. No voice type or score.
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Timers
Classroom TimerA fullscreen countdown with large digits, quick presets and an end chime, sized for projector use.
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Timers
Interval TimerRun Tabata at 20/10/8, choose EMOM, or set your own work and rest periods. Clock-based timing catches up after a background tab is delayed.
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Display
White ScreenShow a white field for call lighting, tracing or a plain backdrop. Six other static colors are available.
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Display
Black Screen TestUse a black screen to inspect backlight bleed, stuck pixels and dust. Room lighting and panel type affect what you can see.
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Display
Red ScreenInspect a solid red field for stuck subpixels and uneven color, or lower your display brightness to use it as a dim red light.
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Display
Grey ScreenLook for blotches, banding and color casts against a neutral mid-grey field, including dirty screen effect and mura.
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Display
Refresh Rate TestMeasure browser frame delivery with its jitter and range. It usually follows display refresh rate, but is not a direct hardware reading.
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Display
Touch Screen TestDrag a finger across the grid to check which touches register. Numbered markers track multiple contacts and help you inspect missed or unexpected touches.
Test a whole device class
Guides
Read the guides for explanations of the measurements, common causes of faults, and practical troubleshooting steps:
Why these tests run locally
Your browser can read key events, analyze microphone samples, and display test patterns without uploading those test inputs to a server. These tools process inputs and results in the page, on your device. Loading the site still requires ordinary page requests; your test data stays local.
Each tool explains what it measures, how it calculates the result, and where its limits are. Read the site-wide methodology for the distinction between reported, measured and user-confirmed values, when a result is refused, and how privacy, sources and corrections are handled.